Wrist Menu UI
UX/UI Design, Animation, Prototyping
Project Overview
This project aims to offer an educational simulation for trainees to experience various situations in work environments, such as construction sites, wind turbines, and solar panel fields. The simulation provides an immersive and participatory experience with multiplayer capability, allowing users to gain practical exposure in a realistic setting.
My Contributions
I designed a wrist menu interface with features including multiplayer party mode, maps for world navigation, a quest log, game instructions, and simulation settings. The menu was animated in Adobe AfterEffects and added to production using Unreal Engine's sequencer.